


Choose between one of four archetypes: Swordsman, Wizard, Cleric, or Archer.

While not game breaking, Tree of Savior captures a worrisome trend for players interested in personalizing their avatars.Ī quick glance at Tree of Savior’s class variety makes the game’s choices look paltry. Instead of customization upon launch, players are expected to earn in-game items or turn to the cash shop for individuality. While a player’s chosen class and silly hats serve to accentuate differences it seems creativity in character creation is losing its grip across the genre. It’s as if the game exists in a vacuum where females with short ponytails must have dirty blonde hair. Like Black Desert Online, Tree of Savior pushes streamlined player models where every character adheres to a set standard. Customization is locked in the vaults of the cash shop. Why can’t I create a Swordsman with a short ponytail and flaming hair? There’s a simple answer. But Ragnarok Online released in 2002 and offered more variety than Tree of Savior at least Ragnarok Online had skin tone variety. Defenders may point to the game’s simple, yet charming, graphics. It’s impossible to stand out straight outta the workshop. Choose between four classes split between two sexes, molding your character with predefined hairstyles tied to hair colors.

Craft new items and power up existing equipment to gain the upper hand on the battlefield. Join a guild and engage in large-scale warfare with other players, rendering no zone safe from enemy attacks. Crawl through dungeons to upgrade your gear and encounter one of over 200 uniquely designed bosses, requiring teamwork to defeat. Grind endless numbers of cute creatures, across a multiple zones with fairy-tale atmospheres. Start by choosing between one of four archetype classes: Swordsman, Cleric, Wizard, or Archer, and advance to new classes by leveling up, mixing and matching skills from multiple classes. Tree of Savior is a fantasy MMORPG and widely considered the spiritual successor to Ragnarok Online.
